Readonly
AT_Readonly
BUBBLING_Readonly
CAPTURING_Readonly
NONEReadonly
altReadonly
bubblesReturns true or false depending on how event was initialized. True if event goes through its target's ancestors in reverse tree order, and false otherwise.
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buttonReadonly
buttonsReadonly
cancelableReturns true or false depending on how event was initialized. Its return value does not always carry meaning, but true can indicate that part of the operation during which event was dispatched, can be canceled by invoking the preventDefault() method.
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clientXReadonly
clientYReadonly
composedReturns true or false depending on how event was initialized. True if event invokes listeners past a ShadowRoot node that is the root of its target, and false otherwise.
Readonly
ctrlReadonly
currentReturns the object whose event listener's callback is currently being invoked.
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dataReturns the DataTransfer object for the event.
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defaultReturns true if preventDefault() was invoked successfully to indicate cancelation, and false otherwise.
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detailReadonly
eventReturns the event's phase, which is one of NONE, CAPTURING_PHASE, AT_TARGET, and BUBBLING_PHASE.
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isReturns true if event was dispatched by the user agent, and false otherwise.
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metaReadonly
movementXReadonly
movementYReadonly
offsetXReadonly
offsetYReadonly
pageXReadonly
pageYReadonly
relatedReadonly
screenXReadonly
screenYReadonly
shiftReadonly
srcReadonly
targetReturns the object to which event is dispatched (its target).
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timeReturns the event's timestamp as the number of milliseconds measured relative to the time origin.
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typeReturns the type of event, e.g. "click", "hashchange", or "submit".
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viewReadonly
whichReadonly
xReadonly
yOptional
bubblesArg: booleanOptional
cancelableArg: booleanOptional
viewArg: null | WindowOptional
detailArg: number
A DOM event that represents a drag and drop interaction. The user initiates a drag by placing a pointer device (such as a mouse) on the touch surface and then dragging the pointer to a new location (such as another DOM element). Applications are free to interpret a drag and drop interaction in an application-specific way.