interface DOMMatrix {
    a: number;
    b: number;
    c: number;
    d: number;
    e: number;
    f: number;
    is2D: boolean;
    isIdentity: boolean;
    m11: number;
    m12: number;
    m13: number;
    m14: number;
    m21: number;
    m22: number;
    m23: number;
    m24: number;
    m31: number;
    m32: number;
    m33: number;
    m34: number;
    m41: number;
    m42: number;
    m43: number;
    m44: number;
    flipX(): DOMMatrix;
    flipY(): DOMMatrix;
    inverse(): DOMMatrix;
    invertSelf(): DOMMatrix;
    multiply(other?: DOMMatrixInit): DOMMatrix;
    multiplySelf(other?: DOMMatrixInit): DOMMatrix;
    preMultiplySelf(other?: DOMMatrixInit): DOMMatrix;
    rotate(rotX?: number, rotY?: number, rotZ?: number): DOMMatrix;
    rotateAxisAngle(x?: number, y?: number, z?: number, angle?: number): DOMMatrix;
    rotateAxisAngleSelf(x?: number, y?: number, z?: number, angle?: number): DOMMatrix;
    rotateFromVector(x?: number, y?: number): DOMMatrix;
    rotateFromVectorSelf(x?: number, y?: number): DOMMatrix;
    rotateSelf(rotX?: number, rotY?: number, rotZ?: number): DOMMatrix;
    scale(scaleX?: number, scaleY?: number, scaleZ?: number, originX?: number, originY?: number, originZ?: number): DOMMatrix;
    scale3d(scale?: number, originX?: number, originY?: number, originZ?: number): DOMMatrix;
    scale3dSelf(scale?: number, originX?: number, originY?: number, originZ?: number): DOMMatrix;
    scaleNonUniform(scaleX?: number, scaleY?: number): DOMMatrix;
    scaleSelf(scaleX?: number, scaleY?: number, scaleZ?: number, originX?: number, originY?: number, originZ?: number): DOMMatrix;
    setMatrixValue(transformList: string): DOMMatrix;
    skewX(sx?: number): DOMMatrix;
    skewXSelf(sx?: number): DOMMatrix;
    skewY(sy?: number): DOMMatrix;
    skewYSelf(sy?: number): DOMMatrix;
    toFloat32Array(): Float32Array;
    toFloat64Array(): Float64Array;
    toJSON(): any;
    toString(): string;
    transformPoint(point?: DOMPointInit): DOMPoint;
    translate(tx?: number, ty?: number, tz?: number): DOMMatrix;
    translateSelf(tx?: number, ty?: number, tz?: number): DOMMatrix;
}

Hierarchy (view full)

Properties

a: number
b: number
c: number
d: number
e: number
f: number
is2D: boolean
isIdentity: boolean
m11: number
m12: number
m13: number
m14: number
m21: number
m22: number
m23: number
m24: number
m31: number
m32: number
m33: number
m34: number
m41: number
m42: number
m43: number
m44: number

Methods

  • Returns DOMMatrix

  • Parameters

    • OptionalrotX: number
    • OptionalrotY: number
    • OptionalrotZ: number

    Returns DOMMatrix

  • Parameters

    • Optionalx: number
    • Optionaly: number
    • Optionalz: number
    • Optionalangle: number

    Returns DOMMatrix

  • Parameters

    • Optionalx: number
    • Optionaly: number

    Returns DOMMatrix

  • Parameters

    • OptionalrotX: number
    • OptionalrotY: number
    • OptionalrotZ: number

    Returns DOMMatrix

  • Parameters

    • OptionalscaleX: number
    • OptionalscaleY: number
    • OptionalscaleZ: number
    • OptionaloriginX: number
    • OptionaloriginY: number
    • OptionaloriginZ: number

    Returns DOMMatrix

  • Parameters

    • Optionalscale: number
    • OptionaloriginX: number
    • OptionaloriginY: number
    • OptionaloriginZ: number

    Returns DOMMatrix

  • Parameters

    • Optionalscale: number
    • OptionaloriginX: number
    • OptionaloriginY: number
    • OptionaloriginZ: number

    Returns DOMMatrix

  • Parameters

    • OptionalscaleX: number
    • OptionalscaleY: number
    • OptionalscaleZ: number
    • OptionaloriginX: number
    • OptionaloriginY: number
    • OptionaloriginZ: number

    Returns DOMMatrix

  • Parameters

    • transformList: string

    Returns DOMMatrix

  • Parameters

    • Optionalsx: number

    Returns DOMMatrix

  • Parameters

    • Optionalsy: number

    Returns DOMMatrix

  • Returns any

  • Returns string

  • Parameters

    • Optionaltx: number
    • Optionalty: number
    • Optionaltz: number

    Returns DOMMatrix